function OneSet()
{
	var fps,imgW,scrnW,delay,totduration;
	fps = 20;
	imgW = 650;
	scrnW = 250;
	delay = 10000;
	totduration = 0;
	
	// fade in map
	Animate('con_map',		0,100, 		-230,0,-230,0,				650,650,650*1.1,650*1.1,			2000,	fps,totduration);
	totduration = totduration + 2000 + 2000;
	Animate('con_map',		100,100, 	-230,0,-130,0,				650*1.1,650*1.1,650,650,			2000,	fps,totduration);
	totduration = totduration + 2000 + 0;
	Animate('con_map',		100,0, 		-130,0,-130,0,				650,650,650,650,					2000,	fps,totduration);
	totduration = totduration + 2000 + 1000;
	
	// appear
	Animate('con_right',	0,100, 			-936,0,-936,0,			1186,650,1186,650,					2000,	fps,totduration);
	totduration = totduration + 2000 + 1000;
	// pan to allied
	Animate('con_right',	100,100, 		-936,0,-570,0,			1186,650,1186,650,					600,	fps,totduration);
	totduration = totduration + 600 + 2000;
	// pan to signage
	Animate('con_right',	100,100, 		-570,0,-400,-100,		1186,650,1186*1.2,650*1.2,			1200,	fps,totduration);
	totduration = totduration + 1200 + 600;
	
	// fade out alllied
	Animate('con_right',	100,0, 			-400,-100,-480,-300,	1186*1.2,650*1.2,1186*1.2,650*1.2,	3000,	fps,totduration);
	// pan/fade in gate 
	Animate('con_gate',		0,100, 			-100,-50,-30,0,			650,650,650,650,					3000,	fps,totduration);
	totduration = totduration + 3000 + 1200;
	
	// zoom in/fade out in gate
	Animate('con_gate',		100,0, 		-30,0,-200,-30,				650,650,650*1.5,650*1.5,			2000,	fps,totduration);
	// pan/fade in front
	Animate('con_front',	0,100, 		-740,-150,-700,-150,		650*1.5,650*1.5,650*1.5,650*1.5,	2000,	fps,totduration);
	totduration = totduration + 2000 + 600;
	// pan front to middle 
	Animate('con_front',	100,100, 	-700,-150,-250,0,			650*1.5,650*1.5,650,650,			4000,	fps,totduration);
	totduration = totduration + 4000 + 3000;

	// pan front to left / fade out
	Animate('con_front',	100,0, 		-250,0,0,0,					650,650,650,650,					2000,	fps,totduration);
	// fade in left
	Animate('con_left',		0,100, 		-852,50,-850,0,				1224*.9,650*.9,1224*1.1,650*1.1,	2000,	fps,totduration);
	totduration = totduration + 2000 + 2000;
	
	Animate('con_left',		100,0, 		-850,0,0,0,					1224*1.1,650*1.1,1224,650,			4000,	fps,totduration);
	totduration = totduration + 4000 + 0;
	
	// fade in map
	Animate('con_map',		0,100, 		-230,0,-230,0,				650*1.1,650*1.1,650*1.1,650*1.1,	2000,	fps,totduration);
	totduration = totduration + 2000 + 1000;
	Animate('con_map',		100,100, 	-230,0,-130,0,				650*1.1,650*1.1,650,650,			2000,	fps,totduration);
	
}
function OneSet2()
{
	var fps,imgW,scrnW,delay,totduration;
	fps = 30;
	imgW = 650;
	scrnW = 250;
	delay = 10000;
	totduration = 0;
	
	// pan
	totduration = totduration + PanPair(ElemArrs[0],ElemArrs[1],fps,imgW,scrnW,delay,totduration);
	totduration = totduration + PanPair(ElemArrs[1],ElemArrs[2],fps,imgW,scrnW,delay,totduration);
	totduration = totduration + PanPair(ElemArrs[2],ElemArrs[0],fps,imgW,scrnW,delay,totduration);
	
}
function PanPair(Elem1,Elem2,fps,imgW,scrnW,delay,totduration)
{
	var fullImgCenterL;
	fullImgCenterL = (imgW-scrnW)/2;
	
	setTimeout("Fade('"+Elem1+"',100,0,"															+1000	+","+fps+");",  totduration);
	setTimeout("Pan ('"+Elem1+"',"	+(-1*fullImgCenterL)+",0,"	+(-1*(fullImgCenterL+imgW))+",0,"	+4000	+","+fps+");",  totduration);
	
	setTimeout("Pan ('"+Elem2+"',"	+scrnW				+",0,"	+(-1*fullImgCenterL)+",0,"			+2000	+","+fps+");",  totduration);
	setTimeout("Fade('"+Elem2+"',0,100,"															+1200	+","+fps+");",  totduration+1200);
	
	return (4000+delay);
}
